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<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-attribs">Public Attributes</a>  </div>
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<div class="title">irr::scene::SAnimatedMesh Struct Reference</div>  </div>
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<!-- doxytag: class="irr::scene::SAnimatedMesh" --><!-- doxytag: inherits="irr::scene::IAnimatedMesh" -->
<p>Simple implementation of the <a class="el" href="classirr_1_1scene_1_1_i_animated_mesh.html" title="Interface for an animated mesh.">IAnimatedMesh</a> interface.  
 <a href="structirr_1_1scene_1_1_s_animated_mesh.html#details">More...</a></p>

<p><code>#include &lt;<a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>&gt;</code></p>
<div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;">
  <img id="dynsection-0-trigger" src="closed.png" alt="+"/> Inheritance diagram for irr::scene::SAnimatedMesh:</div>
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  <img src="structirr_1_1scene_1_1_s_animated_mesh.png" usemap="#irr::scene::SAnimatedMesh_map" alt=""/>
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<area href="classirr_1_1scene_1_1_i_animated_mesh.html" title="Interface for an animated mesh." alt="irr::scene::IAnimatedMesh" shape="rect" coords="0,112,162,136"/>
<area href="classirr_1_1scene_1_1_i_mesh.html" title="Class which holds the geometry of an object." alt="irr::scene::IMesh" shape="rect" coords="0,56,162,80"/>
<area href="classirr_1_1_i_reference_counted.html" title="Base class of most objects of the Irrlicht Engine." alt="irr::IReferenceCounted" shape="rect" coords="0,0,162,24"/>
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<p><a href="structirr_1_1scene_1_1_s_animated_mesh-members.html">List of all members.</a></p>
<h2><a name="pub-methods"></a>
Public Member Functions</h2>
<ul>
<li><a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#a9f02f671b75c1009b35bf7d49f277c8d">SAnimatedMesh</a> (<a class="el" href="classirr_1_1scene_1_1_i_mesh.html">scene::IMesh</a> *mesh=0, <a class="el" href="namespaceirr_1_1scene.html#a2fc85a64604521ca063f1881b5dd1c61">scene::E_ANIMATED_MESH_TYPE</a> type=scene::EAMT_UNKNOWN)
<dl class="el"><dd class="mdescRight">constructor  <a href="#a9f02f671b75c1009b35bf7d49f277c8d"></a><br/></dl><li>virtual <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#a59d891b250eb3803b1af81adba447593">~SAnimatedMesh</a> ()
<dl class="el"><dd class="mdescRight">destructor  <a href="#a59d891b250eb3803b1af81adba447593"></a><br/></dl><li>void <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#a45bacd8ae07d47db3a204d3fd8d8bc50">addMesh</a> (<a class="el" href="classirr_1_1scene_1_1_i_mesh.html">IMesh</a> *mesh)
<dl class="el"><dd class="mdescRight">adds a Mesh  <a href="#a45bacd8ae07d47db3a204d3fd8d8bc50"></a><br/></dl><li>virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#a664c34fc3f3b60de1fd16b7f4a6b41f7">getAnimationSpeed</a> () const 
<dl class="el"><dd class="mdescRight">Gets the default animation speed of the animated mesh.  <a href="#a664c34fc3f3b60de1fd16b7f4a6b41f7"></a><br/></dl><li>virtual const <a class="el" href="classirr_1_1core_1_1aabbox3d.html">core::aabbox3d</a><br class="typebreak"/>
&lt; <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> &gt; &amp; <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#ab5b3e38ba9d5ef7aab309c28d51e11cb">getBoundingBox</a> () const 
<dl class="el"><dd class="mdescRight">Returns an axis aligned bounding box of the mesh.  <a href="#ab5b3e38ba9d5ef7aab309c28d51e11cb"></a><br/></dl><li>virtual <a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#a1e9a9929d7b5f943294031b41769d123">getFrameCount</a> () const 
<dl class="el"><dd class="mdescRight">Gets the frame count of the animated mesh.  <a href="#a1e9a9929d7b5f943294031b41769d123"></a><br/></dl><li>virtual <a class="el" href="classirr_1_1scene_1_1_i_mesh.html">IMesh</a> * <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#a132d5f643fe02b57480d945e8d5be2d2">getMesh</a> (<a class="el" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6">s32</a> frame, <a class="el" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6">s32</a> detailLevel=255, <a class="el" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6">s32</a> startFrameLoop=-1, <a class="el" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6">s32</a> endFrameLoop=-1)
<dl class="el"><dd class="mdescRight">Returns the <a class="el" href="classirr_1_1scene_1_1_i_mesh.html" title="Class which holds the geometry of an object.">IMesh</a> interface for a frame.  <a href="#a132d5f643fe02b57480d945e8d5be2d2"></a><br/></dl><li>virtual <a class="el" href="classirr_1_1scene_1_1_i_mesh_buffer.html">IMeshBuffer</a> * <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#a7ea9786952fc2822c9ca2ddb9af796f1">getMeshBuffer</a> (<a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> nr) const 
<dl class="el"><dd class="mdescRight">returns pointer to a mesh buffer  <a href="#a7ea9786952fc2822c9ca2ddb9af796f1"></a><br/></dl><li>virtual <a class="el" href="classirr_1_1scene_1_1_i_mesh_buffer.html">IMeshBuffer</a> * <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#a5fda99ba5d2bf85703a7fee81450dfc0">getMeshBuffer</a> (const <a class="el" href="classirr_1_1video_1_1_s_material.html">video::SMaterial</a> &amp;material) const 
<dl class="el"><dd class="mdescRight">Returns pointer to a mesh buffer which fits a material.  <a href="#a5fda99ba5d2bf85703a7fee81450dfc0"></a><br/></dl><li>virtual <a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#acbfd1e2b16b10daf65ffffe0769fdd41">getMeshBufferCount</a> () const 
<dl class="el"><dd class="mdescRight">returns amount of mesh buffers.  <a href="#acbfd1e2b16b10daf65ffffe0769fdd41"></a><br/></dl><li>virtual <a class="el" href="namespaceirr_1_1scene.html#a2fc85a64604521ca063f1881b5dd1c61">E_ANIMATED_MESH_TYPE</a> <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#a23f9a13007672e07c1622abd4e7f93ca">getMeshType</a> () const 
<dl class="el"><dd class="mdescRight">Returns the type of the animated mesh.  <a href="#a23f9a13007672e07c1622abd4e7f93ca"></a><br/></dl><li>void <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#a95990a26946e43a4bdfbc1edb3ddefbb">recalculateBoundingBox</a> ()
<dl class="el"><dd class="mdescRight">Recalculates the bounding box.  <a href="#a95990a26946e43a4bdfbc1edb3ddefbb"></a><br/></dl><li>virtual void <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#ae7a32638fe5c59007d044bbc3c170108">setAnimationSpeed</a> (<a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> fps)
<dl class="el"><dd class="mdescRight">Gets the frame count of the animated mesh.  <a href="#ae7a32638fe5c59007d044bbc3c170108"></a><br/></dl><li>virtual void <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#ab33614f8ef158c79260d555f69055bf5">setBoundingBox</a> (const <a class="el" href="namespaceirr_1_1core.html#adfc8fa01b30044c55f3332a1d6c1aa19">core::aabbox3df</a> &amp;box)
<dl class="el"><dd class="mdescRight">set user axis aligned bounding box  <a href="#ab33614f8ef158c79260d555f69055bf5"></a><br/></dl><li>virtual void <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#a415b9404cee43f2f460ebb32724d7793">setDirty</a> (<a class="el" href="namespaceirr_1_1scene.html#a8f59a89ffef0ad8e5b2c2cb874a93e8c">E_BUFFER_TYPE</a> buffer=EBT_VERTEX_AND_INDEX)
<dl class="el"><dd class="mdescRight">flags the meshbuffer as changed, reloads hardware buffers  <a href="#a415b9404cee43f2f460ebb32724d7793"></a><br/></dl><li>virtual void <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#a69448fa91bd1c6316d11d9ae3b8b88e6">setHardwareMappingHint</a> (<a class="el" href="namespaceirr_1_1scene.html#ac7d8ee8d77da75f2580bb9bb17231c27">E_HARDWARE_MAPPING</a> newMappingHint, <a class="el" href="namespaceirr_1_1scene.html#a8f59a89ffef0ad8e5b2c2cb874a93e8c">E_BUFFER_TYPE</a> buffer=EBT_VERTEX_AND_INDEX)
<dl class="el"><dd class="mdescRight">set the hardware mapping hint, for driver  <a href="#a69448fa91bd1c6316d11d9ae3b8b88e6"></a><br/></dl><li>virtual void <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#aefe38066b9c38c6d4ea522b5d988769e">setMaterialFlag</a> (<a class="el" href="namespaceirr_1_1video.html#a8a3bc00ae8137535b9fbc5f40add70d3">video::E_MATERIAL_FLAG</a> flag, bool newvalue)
<dl class="el"><dd class="mdescRight">Set a material flag for all meshbuffers of this mesh.  <a href="#aefe38066b9c38c6d4ea522b5d988769e"></a><br/></dl></ul>
<h2><a name="pub-attribs"></a>
Public Attributes</h2>
<ul>
<li><a class="el" href="classirr_1_1core_1_1aabbox3d.html">core::aabbox3d</a>&lt; <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> &gt; <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#ac166483f08d27bfb0a3fe0d99505e0d9">Box</a>
<dl class="el"><dd class="mdescRight">The bounding box of this mesh.  <a href="#ac166483f08d27bfb0a3fe0d99505e0d9"></a><br/></dl><li><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#aed69ad14633b84c753f187780dddea80">FramesPerSecond</a>
<dl class="el"><dd class="mdescRight">Default animation speed of this mesh.  <a href="#aed69ad14633b84c753f187780dddea80"></a><br/></dl><li><a class="el" href="classirr_1_1core_1_1array.html">core::array</a>&lt; <a class="el" href="classirr_1_1scene_1_1_i_mesh.html">IMesh</a> * &gt; <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#ad88fa7c6204a2fc9c6497fb20585ce31">Meshes</a>
<dl class="el"><dd class="mdescRight">All meshes defining the animated mesh.  <a href="#ad88fa7c6204a2fc9c6497fb20585ce31"></a><br/></dl><li><a class="el" href="namespaceirr_1_1scene.html#a2fc85a64604521ca063f1881b5dd1c61">E_ANIMATED_MESH_TYPE</a> <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#a019a57c0722c651a6caf970e9814aabd">Type</a>
<dl class="el"><dd class="mdescRight">The type of the mesh.  <a href="#a019a57c0722c651a6caf970e9814aabd"></a><br/></dl></ul>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Simple implementation of the <a class="el" href="classirr_1_1scene_1_1_i_animated_mesh.html" title="Interface for an animated mesh.">IAnimatedMesh</a> interface. </p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00019">19</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>
</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" id="a9f02f671b75c1009b35bf7d49f277c8d"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::SAnimatedMesh" ref="a9f02f671b75c1009b35bf7d49f277c8d" args="(scene::IMesh *mesh=0, scene::E_ANIMATED_MESH_TYPE type=scene::EAMT_UNKNOWN)" -->
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          <td class="memname">irr::scene::SAnimatedMesh::SAnimatedMesh </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="classirr_1_1scene_1_1_i_mesh.html">scene::IMesh</a> *&#160;</td>
          <td class="paramname"><em>mesh</em> = <code>0</code>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="namespaceirr_1_1scene.html#a2fc85a64604521ca063f1881b5dd1c61">scene::E_ANIMATED_MESH_TYPE</a>&#160;</td>
          <td class="paramname"><em>type</em> = <code>scene::EAMT_UNKNOWN</code>&#160;</td>
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          <td></td>
          <td>)</td>
          <td></td><td><code> [inline]</code></td>
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<p>constructor </p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00022">22</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="_s_animated_mesh_8h_source.html#l00078">addMesh()</a>, <a class="el" href="_s_animated_mesh_8h_source.html#l00101">recalculateBoundingBox()</a>, and <a class="el" href="_i_reference_counted_8h_source.html#l00153">irr::IReferenceCounted::setDebugName()</a>.</p>

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<a class="anchor" id="a59d891b250eb3803b1af81adba447593"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::~SAnimatedMesh" ref="a59d891b250eb3803b1af81adba447593" args="()" -->
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          <td class="memname">virtual irr::scene::SAnimatedMesh::~SAnimatedMesh </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td><code> [inline, virtual]</code></td>
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<p>destructor </p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00032">32</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="_i_reference_counted_8h_source.html#l00116">irr::IReferenceCounted::drop()</a>, <a class="el" href="_s_animated_mesh_8h_source.html#l00172">Meshes</a>, and <a class="el" href="irr_array_8h_source.html#l00368">irr::core::array&lt; T, TAlloc &gt;::size()</a>.</p>

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<hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="a45bacd8ae07d47db3a204d3fd8d8bc50"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::addMesh" ref="a45bacd8ae07d47db3a204d3fd8d8bc50" args="(IMesh *mesh)" -->
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          <td class="memname">void irr::scene::SAnimatedMesh::addMesh </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="classirr_1_1scene_1_1_i_mesh.html">IMesh</a> *&#160;</td>
          <td class="paramname"><em>mesh</em></td><td>)</td>
          <td><code> [inline]</code></td>
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<p>adds a Mesh </p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00078">78</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="_i_reference_counted_8h_source.html#l00086">irr::IReferenceCounted::grab()</a>, <a class="el" href="_s_animated_mesh_8h_source.html#l00172">Meshes</a>, and <a class="el" href="irr_array_8h_source.html#l00112">irr::core::array&lt; T, TAlloc &gt;::push_back()</a>.</p>

<p>Referenced by <a class="el" href="_s_animated_mesh_8h_source.html#l00022">SAnimatedMesh()</a>.</p>

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<a class="anchor" id="a664c34fc3f3b60de1fd16b7f4a6b41f7"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::getAnimationSpeed" ref="a664c34fc3f3b60de1fd16b7f4a6b41f7" args="() const " -->
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          <td class="memname">virtual <a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> irr::scene::SAnimatedMesh::getAnimationSpeed </td>
          <td>(</td>
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          <td> const<code> [inline, virtual]</code></td>
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<p>Gets the default animation speed of the animated mesh. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>Amount of frames per second. If the amount is 0, it is a static, non animated mesh. </dd></dl>

<p>Implements <a class="el" href="classirr_1_1scene_1_1_i_animated_mesh.html#acb4249295319c8240d5bedc167417435">irr::scene::IAnimatedMesh</a>.</p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00048">48</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="_s_animated_mesh_8h_source.html#l00178">FramesPerSecond</a>.</p>

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<a class="anchor" id="ab5b3e38ba9d5ef7aab309c28d51e11cb"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::getBoundingBox" ref="ab5b3e38ba9d5ef7aab309c28d51e11cb" args="() const " -->
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          <td class="memname">virtual const <a class="el" href="classirr_1_1core_1_1aabbox3d.html">core::aabbox3d</a>&lt;<a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a>&gt;&amp; irr::scene::SAnimatedMesh::getBoundingBox </td>
          <td>(</td>
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          <td> const<code> [inline, virtual]</code></td>
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<p>Returns an axis aligned bounding box of the mesh. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>A bounding box of this mesh is returned. </dd></dl>

<p>Implements <a class="el" href="classirr_1_1scene_1_1_i_mesh.html#ada6ecee9cbebed8bb67fd92872552ea0">irr::scene::IMesh</a>.</p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00089">89</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="_s_animated_mesh_8h_source.html#l00175">Box</a>.</p>

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<a class="anchor" id="a1e9a9929d7b5f943294031b41769d123"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::getFrameCount" ref="a1e9a9929d7b5f943294031b41769d123" args="() const " -->
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          <td class="memname">virtual <a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> irr::scene::SAnimatedMesh::getFrameCount </td>
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          <td> const<code> [inline, virtual]</code></td>
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<p>Gets the frame count of the animated mesh. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>Amount of frames. If the amount is 1, it is a static, non animated mesh. </dd></dl>

<p>Implements <a class="el" href="classirr_1_1scene_1_1_i_animated_mesh.html#a2ec99aba081e9f37802e8ea9cd65629b">irr::scene::IAnimatedMesh</a>.</p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00041">41</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="_s_animated_mesh_8h_source.html#l00172">Meshes</a>, and <a class="el" href="irr_array_8h_source.html#l00368">irr::core::array&lt; T, TAlloc &gt;::size()</a>.</p>

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<a class="anchor" id="a132d5f643fe02b57480d945e8d5be2d2"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::getMesh" ref="a132d5f643fe02b57480d945e8d5be2d2" args="(s32 frame, s32 detailLevel=255, s32 startFrameLoop=&#45;1, s32 endFrameLoop=&#45;1)" -->
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          <td class="memname">virtual <a class="el" href="classirr_1_1scene_1_1_i_mesh.html">IMesh</a>* irr::scene::SAnimatedMesh::getMesh </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6">s32</a>&#160;</td>
          <td class="paramname"><em>frame</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6">s32</a>&#160;</td>
          <td class="paramname"><em>detailLevel</em> = <code>255</code>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6">s32</a>&#160;</td>
          <td class="paramname"><em>startFrameLoop</em> = <code>-1</code>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6">s32</a>&#160;</td>
          <td class="paramname"><em>endFrameLoop</em> = <code>-1</code>&#160;</td>
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<p>Returns the <a class="el" href="classirr_1_1scene_1_1_i_mesh.html" title="Class which holds the geometry of an object.">IMesh</a> interface for a frame. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">frame,:</td><td>Frame number as zero based index. The maximum frame number is <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#a1e9a9929d7b5f943294031b41769d123" title="Gets the frame count of the animated mesh.">getFrameCount()</a> - 1; </td></tr>
    <tr><td class="paramname">detailLevel,:</td><td>Level of detail. 0 is the lowest, 255 the highest level of detail. Most meshes will ignore the detail level. </td></tr>
    <tr><td class="paramname">startFrameLoop,:</td><td>start frame </td></tr>
    <tr><td class="paramname">endFrameLoop,:</td><td>end frame </td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>The animated mesh based on a detail level. </dd></dl>

<p>Implements <a class="el" href="classirr_1_1scene_1_1_i_animated_mesh.html#adccb39fee83bed36a464cf7b96f3a0ca">irr::scene::IAnimatedMesh</a>.</p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00069">69</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="irr_array_8h_source.html#l00385">irr::core::array&lt; T, TAlloc &gt;::empty()</a>, and <a class="el" href="_s_animated_mesh_8h_source.html#l00172">Meshes</a>.</p>

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<a class="anchor" id="a7ea9786952fc2822c9ca2ddb9af796f1"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::getMeshBuffer" ref="a7ea9786952fc2822c9ca2ddb9af796f1" args="(u32 nr) const " -->
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          <td class="memname">virtual <a class="el" href="classirr_1_1scene_1_1_i_mesh_buffer.html">IMeshBuffer</a>* irr::scene::SAnimatedMesh::getMeshBuffer </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a>&#160;</td>
          <td class="paramname"><em>nr</em></td><td>)</td>
          <td> const<code> [inline, virtual]</code></td>
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<p>returns pointer to a mesh buffer </p>

<p>Implements <a class="el" href="classirr_1_1scene_1_1_i_mesh.html#a2cd1a04b396235101f426befba0c5b82">irr::scene::IMesh</a>.</p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00130">130</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="irr_array_8h_source.html#l00385">irr::core::array&lt; T, TAlloc &gt;::empty()</a>, and <a class="el" href="_s_animated_mesh_8h_source.html#l00172">Meshes</a>.</p>

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<a class="anchor" id="a5fda99ba5d2bf85703a7fee81450dfc0"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::getMeshBuffer" ref="a5fda99ba5d2bf85703a7fee81450dfc0" args="(const video::SMaterial &amp;material) const " -->
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          <td class="memname">virtual <a class="el" href="classirr_1_1scene_1_1_i_mesh_buffer.html">IMeshBuffer</a>* irr::scene::SAnimatedMesh::getMeshBuffer </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="classirr_1_1video_1_1_s_material.html">video::SMaterial</a> &amp;&#160;</td>
          <td class="paramname"><em>material</em></td><td>)</td>
          <td> const<code> [inline, virtual]</code></td>
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<p>Returns pointer to a mesh buffer which fits a material. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">material,:</td><td>material to search for </td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>Returns the pointer to the mesh buffer or NULL if there is no such mesh buffer. </dd></dl>

<p>Implements <a class="el" href="classirr_1_1scene_1_1_i_mesh.html#a9573dace82efb01ba1f35f9cc28a4ced">irr::scene::IMesh</a>.</p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00142">142</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="irr_array_8h_source.html#l00385">irr::core::array&lt; T, TAlloc &gt;::empty()</a>, and <a class="el" href="_s_animated_mesh_8h_source.html#l00172">Meshes</a>.</p>

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<a class="anchor" id="acbfd1e2b16b10daf65ffffe0769fdd41"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::getMeshBufferCount" ref="acbfd1e2b16b10daf65ffffe0769fdd41" args="() const " -->
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          <td class="memname">virtual <a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> irr::scene::SAnimatedMesh::getMeshBufferCount </td>
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          <td> const<code> [inline, virtual]</code></td>
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<p>returns amount of mesh buffers. </p>

<p>Implements <a class="el" href="classirr_1_1scene_1_1_i_mesh.html#a2ebed0bdae2d6537c36b0b7ac831edb8">irr::scene::IMesh</a>.</p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00121">121</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="irr_array_8h_source.html#l00385">irr::core::array&lt; T, TAlloc &gt;::empty()</a>, and <a class="el" href="_s_animated_mesh_8h_source.html#l00172">Meshes</a>.</p>

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<a class="anchor" id="a23f9a13007672e07c1622abd4e7f93ca"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::getMeshType" ref="a23f9a13007672e07c1622abd4e7f93ca" args="() const " -->
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          <td class="memname">virtual <a class="el" href="namespaceirr_1_1scene.html#a2fc85a64604521ca063f1881b5dd1c61">E_ANIMATED_MESH_TYPE</a> irr::scene::SAnimatedMesh::getMeshType </td>
          <td>(</td>
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          <td> const<code> [inline, virtual]</code></td>
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<p>Returns the type of the animated mesh. </p>

<p>Reimplemented from <a class="el" href="classirr_1_1scene_1_1_i_animated_mesh.html#a227b7899a59ff22b73b953d54c8b17b7">irr::scene::IAnimatedMesh</a>.</p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00115">115</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="_s_animated_mesh_8h_source.html#l00181">Type</a>.</p>

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<a class="anchor" id="a95990a26946e43a4bdfbc1edb3ddefbb"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::recalculateBoundingBox" ref="a95990a26946e43a4bdfbc1edb3ddefbb" args="()" -->
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          <td class="memname">void irr::scene::SAnimatedMesh::recalculateBoundingBox </td>
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<p>Recalculates the bounding box. </p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00101">101</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="aabbox3d_8h_source.html#l00082">irr::core::aabbox3d&lt; T &gt;::addInternalBox()</a>, <a class="el" href="_s_animated_mesh_8h_source.html#l00175">Box</a>, <a class="el" href="irr_array_8h_source.html#l00385">irr::core::array&lt; T, TAlloc &gt;::empty()</a>, <a class="el" href="_s_animated_mesh_8h_source.html#l00172">Meshes</a>, <a class="el" href="aabbox3d_8h_source.html#l00050">irr::core::aabbox3d&lt; T &gt;::reset()</a>, and <a class="el" href="irr_array_8h_source.html#l00368">irr::core::array&lt; T, TAlloc &gt;::size()</a>.</p>

<p>Referenced by <a class="el" href="_s_animated_mesh_8h_source.html#l00022">SAnimatedMesh()</a>.</p>

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<a class="anchor" id="ae7a32638fe5c59007d044bbc3c170108"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::setAnimationSpeed" ref="ae7a32638fe5c59007d044bbc3c170108" args="(f32 fps)" -->
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          <td class="memname">virtual void irr::scene::SAnimatedMesh::setAnimationSpeed </td>
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          <td class="paramtype"><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a>&#160;</td>
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<p>Gets the frame count of the animated mesh. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">fps</td><td>Frames per second to play the animation with. If the amount is 0, it is not animated. The actual speed is set in the scene node the mesh is instantiated in. </td></tr>
  </table>
  </dd>
</dl>

<p>Implements <a class="el" href="classirr_1_1scene_1_1_i_animated_mesh.html#a5eb1b09d96547dbd273d489e58d62658">irr::scene::IAnimatedMesh</a>.</p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00056">56</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="_s_animated_mesh_8h_source.html#l00178">FramesPerSecond</a>.</p>

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<a class="anchor" id="ab33614f8ef158c79260d555f69055bf5"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::setBoundingBox" ref="ab33614f8ef158c79260d555f69055bf5" args="(const core::aabbox3df &amp;box)" -->
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          <td class="memname">virtual void irr::scene::SAnimatedMesh::setBoundingBox </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="namespaceirr_1_1core.html#adfc8fa01b30044c55f3332a1d6c1aa19">core::aabbox3df</a> &amp;&#160;</td>
          <td class="paramname"><em>box</em></td><td>)</td>
          <td><code> [inline, virtual]</code></td>
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<p>set user axis aligned bounding box </p>

<p>Implements <a class="el" href="classirr_1_1scene_1_1_i_mesh.html#a0aee3b5bc5d31ce996becc069f65e642">irr::scene::IMesh</a>.</p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00095">95</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="_s_animated_mesh_8h_source.html#l00175">Box</a>.</p>

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<a class="anchor" id="a415b9404cee43f2f460ebb32724d7793"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::setDirty" ref="a415b9404cee43f2f460ebb32724d7793" args="(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)" -->
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          <td class="memname">virtual void irr::scene::SAnimatedMesh::setDirty </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="namespaceirr_1_1scene.html#a8f59a89ffef0ad8e5b2c2cb874a93e8c">E_BUFFER_TYPE</a>&#160;</td>
          <td class="paramname"><em>buffer</em> = <code>EBT_VERTEX_AND_INDEX</code></td><td>)</td>
          <td><code> [inline, virtual]</code></td>
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<p>flags the meshbuffer as changed, reloads hardware buffers </p>

<p>Implements <a class="el" href="classirr_1_1scene_1_1_i_mesh.html#a496534cd4813d520d887785720f66c9b">irr::scene::IMesh</a>.</p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00165">165</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="_s_animated_mesh_8h_source.html#l00172">Meshes</a>, and <a class="el" href="irr_array_8h_source.html#l00368">irr::core::array&lt; T, TAlloc &gt;::size()</a>.</p>

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<a class="anchor" id="a69448fa91bd1c6316d11d9ae3b8b88e6"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::setHardwareMappingHint" ref="a69448fa91bd1c6316d11d9ae3b8b88e6" args="(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)" -->
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          <td class="memname">virtual void irr::scene::SAnimatedMesh::setHardwareMappingHint </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="namespaceirr_1_1scene.html#ac7d8ee8d77da75f2580bb9bb17231c27">E_HARDWARE_MAPPING</a>&#160;</td>
          <td class="paramname"><em>newMappingHint</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="namespaceirr_1_1scene.html#a8f59a89ffef0ad8e5b2c2cb874a93e8c">E_BUFFER_TYPE</a>&#160;</td>
          <td class="paramname"><em>buffer</em> = <code>EBT_VERTEX_AND_INDEX</code>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td><code> [inline, virtual]</code></td>
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<p>set the hardware mapping hint, for driver </p>

<p>Implements <a class="el" href="classirr_1_1scene_1_1_i_mesh.html#a1de908b8e67c28bdac546e8599043dfe">irr::scene::IMesh</a>.</p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00158">158</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="_s_animated_mesh_8h_source.html#l00172">Meshes</a>, and <a class="el" href="irr_array_8h_source.html#l00368">irr::core::array&lt; T, TAlloc &gt;::size()</a>.</p>

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<a class="anchor" id="aefe38066b9c38c6d4ea522b5d988769e"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::setMaterialFlag" ref="aefe38066b9c38c6d4ea522b5d988769e" args="(video::E_MATERIAL_FLAG flag, bool newvalue)" -->
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          <td>(</td>
          <td class="paramtype"><a class="el" href="namespaceirr_1_1video.html#a8a3bc00ae8137535b9fbc5f40add70d3">video::E_MATERIAL_FLAG</a>&#160;</td>
          <td class="paramname"><em>flag</em>, </td>
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          <td class="paramkey"></td>
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          <td class="paramtype">bool&#160;</td>
          <td class="paramname"><em>newvalue</em>&#160;</td>
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          <td>)</td>
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<p>Set a material flag for all meshbuffers of this mesh. </p>

<p>Implements <a class="el" href="classirr_1_1scene_1_1_i_mesh.html#a56e034b671f52653d6c91e0ffa42febd">irr::scene::IMesh</a>.</p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00151">151</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>References <a class="el" href="_s_animated_mesh_8h_source.html#l00172">Meshes</a>, and <a class="el" href="irr_array_8h_source.html#l00368">irr::core::array&lt; T, TAlloc &gt;::size()</a>.</p>

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<hr/><h2>Member Data Documentation</h2>
<a class="anchor" id="ac166483f08d27bfb0a3fe0d99505e0d9"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::Box" ref="ac166483f08d27bfb0a3fe0d99505e0d9" args="" -->
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          <td class="memname"><a class="el" href="classirr_1_1core_1_1aabbox3d.html">core::aabbox3d</a>&lt;<a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a>&gt; <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#ac166483f08d27bfb0a3fe0d99505e0d9">irr::scene::SAnimatedMesh::Box</a></td>
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<p>The bounding box of this mesh. </p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00175">175</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>Referenced by <a class="el" href="_s_animated_mesh_8h_source.html#l00089">getBoundingBox()</a>, <a class="el" href="_s_animated_mesh_8h_source.html#l00101">recalculateBoundingBox()</a>, and <a class="el" href="_s_animated_mesh_8h_source.html#l00095">setBoundingBox()</a>.</p>

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<a class="anchor" id="aed69ad14633b84c753f187780dddea80"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::FramesPerSecond" ref="aed69ad14633b84c753f187780dddea80" args="" -->
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          <td class="memname"><a class="el" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07">f32</a> <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#aed69ad14633b84c753f187780dddea80">irr::scene::SAnimatedMesh::FramesPerSecond</a></td>
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<p>Default animation speed of this mesh. </p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00178">178</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>Referenced by <a class="el" href="_s_animated_mesh_8h_source.html#l00048">getAnimationSpeed()</a>, and <a class="el" href="_s_animated_mesh_8h_source.html#l00056">setAnimationSpeed()</a>.</p>

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<a class="anchor" id="ad88fa7c6204a2fc9c6497fb20585ce31"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::Meshes" ref="ad88fa7c6204a2fc9c6497fb20585ce31" args="" -->
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          <td class="memname"><a class="el" href="classirr_1_1core_1_1array.html">core::array</a>&lt;<a class="el" href="classirr_1_1scene_1_1_i_mesh.html">IMesh</a>*&gt; <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#ad88fa7c6204a2fc9c6497fb20585ce31">irr::scene::SAnimatedMesh::Meshes</a></td>
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<p>All meshes defining the animated mesh. </p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00172">172</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>Referenced by <a class="el" href="_s_animated_mesh_8h_source.html#l00078">addMesh()</a>, <a class="el" href="_s_animated_mesh_8h_source.html#l00041">getFrameCount()</a>, <a class="el" href="_s_animated_mesh_8h_source.html#l00069">getMesh()</a>, <a class="el" href="_s_animated_mesh_8h_source.html#l00130">getMeshBuffer()</a>, <a class="el" href="_s_animated_mesh_8h_source.html#l00121">getMeshBufferCount()</a>, <a class="el" href="_s_animated_mesh_8h_source.html#l00101">recalculateBoundingBox()</a>, <a class="el" href="_s_animated_mesh_8h_source.html#l00165">setDirty()</a>, <a class="el" href="_s_animated_mesh_8h_source.html#l00158">setHardwareMappingHint()</a>, <a class="el" href="_s_animated_mesh_8h_source.html#l00151">setMaterialFlag()</a>, and <a class="el" href="_s_animated_mesh_8h_source.html#l00032">~SAnimatedMesh()</a>.</p>

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<a class="anchor" id="a019a57c0722c651a6caf970e9814aabd"></a><!-- doxytag: member="irr::scene::SAnimatedMesh::Type" ref="a019a57c0722c651a6caf970e9814aabd" args="" -->
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          <td class="memname"><a class="el" href="namespaceirr_1_1scene.html#a2fc85a64604521ca063f1881b5dd1c61">E_ANIMATED_MESH_TYPE</a> <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#a019a57c0722c651a6caf970e9814aabd">irr::scene::SAnimatedMesh::Type</a></td>
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<p>The type of the mesh. </p>

<p>Definition at line <a class="el" href="_s_animated_mesh_8h_source.html#l00181">181</a> of file <a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a>.</p>

<p>Referenced by <a class="el" href="_s_animated_mesh_8h_source.html#l00115">getMeshType()</a>.</p>

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<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="_s_animated_mesh_8h_source.html">SAnimatedMesh.h</a></li>
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